﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TESTCode : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space)) 
        {
            Dictionary<byte, object> _Temp = new Dictionary<byte, object>();
            _Temp.Add(1,456456456);
            _Temp.Add(2, "45465");
            PhotonEngine._Peer.OpCustom(1, _Temp,true);
        }
    }
}
